The article reports progress concerning the design of a computer-assisted simulation training (CAST) platform for developing decision making skills in police students. The overarching aim is to outline a theoretical framework for the design of computer-assisted simulation training to facilitate police students’ development of search techniques in complex interactions within the built environment, learning to apply and perform the five “quick peek” techniques for information gathering and subsequent risk evaluation. The article draws on Luckin’s Ecology of Resources model of learner context informed with perspectives on reflective thinking from Dewey and Schön. The article discusses design issues within the Ecology of Resources model applied on CAST for complex police situations.
Of Interest to: Instructional designers, Researchers, Educational technologists